Console Command ~ Useful Commands Disable - Remove selected object from game. Enable - Places selected object back into game. (Less needed due to my preferred quick save/load style) markfordelete - Will delete protected objects from game once you enter an other Cell and then return. (Protected items cannot be removed via Disable. Cell refers to game area.) Player.placeatme "ObjectID" 1 use 1 for most household objects... items like weapon/potions or other NPCS/Enemies can also be spawned in those cases it's safer and alright to spawn more then one. help "search name" 0 This will bring up a list of anything matching the search name. You could use bed to look for beds. Or character names to look for given NPCs etc. (The 0 refers to the type of search. 0=All. You could also use 1-4 for other types of searches.) I will quickly note that each object generally has two types of IDs... One that can only be found by using the Help command and that's generally the important ID. The ID that shows up when you click on an object in the Command Console is also important but it is a different ID. They both have there own purpose and use. But for placing objects you need to find the real ID, as I call it? Example.... help bed 0 ------------------------------------------- Here is one last command that is mentioned in the video but not explained. setscale "value" most objects have a default scale of 1. so Setscale 2, will often double the size of the object. example... setscale 1.25 to ...
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